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UI/UX Case Studies
An earlier portfolio, built around research and process rather than final screenshots. Each piece walks through the problem, what was tried, and what actually shipped, which is the format I still think is right and the reason this site looks the way it does.
A grid of final screens says nothing
Most student portfolios are a grid of finished screens. They show that you can make something look good, which is the least interesting thing about design work and the easiest to fake.
What a reviewer actually wants is the middle: what you tried, what you threw away, and why. That is the part nobody publishes because it is the part that is unflattering.
Process as the artefact
Every case study leads with the problem and spends most of its length on the decisions, with the final screens arriving last and briefly. The explorations that were abandoned get as much room as the one that shipped, which is the only honest way to show a decision was made rather than stumbled into.
The format that survived
This is the direct ancestor of the case studies on this site: problem, then the two or three choices that were genuinely hard, then what changed. Two portfolios later I have not found a better shape.